Posts filed under 'Miscellaneous'

FME2010 Use Case: Dynamic Writer

When I describe a dynamic FME workspace I often say that “it lets you write data, even when you don’t know what the incoming layers or attributes will be”.

This perhaps causes more confusion than understanding, so, in order to clarify that statement, this post documents a recent workspace I created for a data translation project.

Continue Reading June 21st, 2010

FME 2010 Use Case: The First Writer

Performance tuning an FME workspace can be a process of trial and error; and it isn’t always obvious what to tweak and how.
There is one simple change you can make that often gives a performance boost, but few people are aware of the functionality, let alone the benefits it offers. So, to find out more, read on…

Continue Reading June 7th, 2010

FME and Data Staging

If you look into ETL techniques you’ll find that one technique used to make for a more efficient process is called Staging. This post examines what staging is, how you might use it with spatial data, and what FME tools exist to carry out such techniques.

Continue Reading May 14th, 2010

FME2010 Use Case: FME and Cloud Storage

Whether or not you use the term ‘cloud’, online data storage is now a common phenomenon; from an FTP site, through Google docs, to services such as Amazon S3. This post describes how accessing online data can be done with FME, using Amazon S3 as an example.

Continue Reading April 21st, 2010

A Spotters Guide to Textured Formats in FME

A very short post about which formats in FME currently support the reading and writing of 3D textures and appearances.

Continue Reading April 19th, 2010

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