A Spotters Guide to Textured Formats in FME
A very short post about which formats in FME currently support the reading and writing of 3D textures and appearances.
Continue Reading April 19th, 2010
A very short post about which formats in FME currently support the reading and writing of 3D textures and appearances.
Continue Reading April 19th, 2010
Once upon a time, a geo-nerd converted spatial data into a 3D model. He (or she) wanted to record coordinate transformation parameters so the data could get home again. A trail of breadcrumbs didn’t work, nor did a WLD file. So a fairy godmother from Safe Software waved a magic wand, and….
Continue Reading November 30th, 2009
Contents:
3D terminology: A question!
Sketchup Reading: Now Supported in FME2010 beta,
V1 Magazine: White Paper on 3D Data models,
3DBoundingBoxReplacer: Custom Transformer for 3D Bounding Cubes.
This FME Evangelist reverts to a truer blog-style; a short post on a single subject. This time out I’m talking about all things 3D: terminology, formats, theory, and practice.
Continue Reading March 23rd, 2009
Contents:
FME2009: The Small Stuff,
Transformer Defaults: A Reminder and An Update,
FME2009 Example: MeasureExtractorToZ,
Your Spy at Safe: Inspector Gadget,
Sketchup! Did I see that right?
Feature Types to Read: Now More Dynamic!
2009 FME International User Conference: Update.
This Friday afternoon (Pacific Time) the FME Evangelist gives you some weekend reading on the top FME2009 updates you probably never noticed, and drops some very hot-off-the-press information your way regarding a successor to the venerable FME Universal Viewer. Yes you heard (and saw) it here first! Plus there’s the reveal of a terrific update to the Feature Types to Read parameter.
Continue Reading March 6th, 2009
